Rather than having some enemies slowly bleed out (which is like watching paint dry), we need some kind of toggle that instructs the squad member to finish off unconscious enemies.
It makes sense that you would sometimes NOT want to dispatch a fallen foe, but most of the time I think you would (definitely my experience).
I suggest something on the main interface, maybe near the block/passive, etc buttons. Or maybe putting it on the stat sheet for each character, so we can fine-tune the setting. For bounties and such.
Need a combat "finish off enemy" toggle
- Hatsune_Neko
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request half a dozen times
Dev has said if added the NPC will have the same option with your characters.
Dev has said if added the NPC will have the same option with your characters.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
I would appreciate such option, as well.
Maybe a context option on beaten, unconcious ppl. Of course the npcs should be able to do as well, but with regulation by certain mechanics like e.g. Purpose of the fight (just looting, enslaving,..), moral/ethics, "law"(?),..
A hook of the game actually is sandbox and "no special", so i assume equal npc and pc. I think constraint restrictions for the player do not fit in such idea.
Maybe a context option on beaten, unconcious ppl. Of course the npcs should be able to do as well, but with regulation by certain mechanics like e.g. Purpose of the fight (just looting, enslaving,..), moral/ethics, "law"(?),..
A hook of the game actually is sandbox and "no special", so i assume equal npc and pc. I think constraint restrictions for the player do not fit in such idea.
This would make some kind of sense to me (and I love the concept that enemies would be able to do it too), but I doubt all potential enemies would be interested in doing it. Starving bandits, slavers, and cannibals would probably not want to kill you off right away but dust bandits and other cutthroats might not want to risk letting someone live.
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