I wich my better trained fighgters could mentor weaker fighters
how?
1 - any character with higher fighting skills could "mentor" any character with lower fighting skills till they get same fighting level
2 - this action could only be done at our settlement
3 - fighting skills gain rate should be same as a training dool with the diference that the max trained skill is caped at mentor skill
4 - the skill gain rate should also be affected by the diference betwen mentor skill and trainee skill
This is realistic and would give some use to my fighters when they are stationed at base, they could use their time training each other leveling skills
ty
veteran fighter trainer
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marauderim
- Posts: 18
- Joined: Tue Nov 01, 2016 8:00 pm
hmmm if it was long time ago and still not done guess it wont be...if its to much work i would be happy if only i could make my characters fight each other, with injuries and all, like they were enemies, i would just equip them with strong armor and weak weapon and then they train as fighting enemies 
I have found the solution for this problem long ago https://www.lofigames.com/phpBB3/viewto ... =10&t=6045 And now back to the renewed game still use it. .75 robot is the best trainer...
- Hatsune_Neko
- Moderator
- Posts: 4086
- Joined: Sun Apr 21, 2013 9:59 am
- Location: Columbus, OH
To my idea i have not seen the Dev mention dropping the Dojo training idea. it's not in mostly because they are working on other things.marauderim wrote:hmmm if it was long time ago and still not done guess it wont be...if its to much work i would be happy if only i could make my characters fight each other, with injuries and all, like they were enemies, i would just equip them with strong armor and weak weapon and then they train as fighting enemies
Have patience young grasshopper
Do you believe the sexes should be equal?
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Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
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