Hi! As a very new player to the game, I thought I'd suggest something that honestly had me questioning my purchase for the first few minutes I was playing: the camera system
I was at a very low angle relative to the horizon, so everything was in view, and my FPS tanked. I instantly got the feel that the game had very low "polish" to it and was thinking it was going to be trash. I think it should be a relatively simply aspect to implement that the camera angle cannot go below ~25 degrees with the horizon, so that you can't accidentally drop it down so low that everything in the universe is rendered at once. Perhaps an option to disable it for screenshots and the like, but I found it very annoying to constantly do this with the camera being as sensitive as it is to mouse control.
Camera Angle Limit
- Hatsune_Neko
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it does have low polish as it's still being developed.
give them time to get it cleaned up and then being able to tilt your cam to near horizontal will work better and not tank your FPS.
give them time to get it cleaned up and then being able to tilt your cam to near horizontal will work better and not tank your FPS.
Do you believe the sexes should be equal?
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AMD FX-8150 - Eight Core, 3.60GHz
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Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
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Mooseeeeey
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- Joined: Wed Nov 23, 2016 9:08 am
I totally get that it's in development so not everything is going to be nice, it just seemed like something relatively easy to implement, as there already exists the camera limit in that you cannot go below ground level.Hatsune_Neko wrote:it does have low polish as it's still being developed.
give them time to get it cleaned up and then being able to tilt your cam to near horizontal will work better and not tank your FPS.
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