Stormhouse door trap.

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swillo
Posts: 1236
Joined: Tue May 12, 2015 2:00 pm

Thu Apr 20, 2017 3:40 pm

Having trouble with that ledge on the storm house where the door move to when open.
Characters keep getting stuck on that ledge and can't get off with out help.
Seems to be when you are running at an increased speed and they over run the door and turn back to go in but as they go up the steps they get bumped off on to that ledge. once there they can no get down unless someone else picks them up and gets them down.
Needs to be adjusted so that they can step back off that ledge themselves.

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Bookhorse
Posts: 137
Joined: Mon Feb 13, 2017 9:37 am

Thu Apr 20, 2017 5:35 pm

What ledge are you talking about? O_o
Can you give a screenshot or save?
A more precise directions of how to reproduce this bug?

swillo
Posts: 1236
Joined: Tue May 12, 2015 2:00 pm

Mon Apr 24, 2017 10:19 pm

Here is a screen shot.
I think it has to do with the building being too low to the ground as well.
screenshot_25.jpg
screenshot_25.jpg (310.31 KiB) Viewed 5484 times

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Bookhorse
Posts: 137
Joined: Mon Feb 13, 2017 9:37 am

Mon Apr 24, 2017 10:53 pm

Wow, that's something new.

dragonalumni
Posts: 101
Joined: Sat Apr 22, 2017 1:10 am

Tue Apr 25, 2017 5:35 am

This is something I reported a few days ago in my doors and stairs thread, I'm glad someone else reported it and at least seeing some replies here.

I also have a problem where people trying to run up the stairs to get to the second floor get stuck between the stairs and the wall. If they want to get to the second floor, they will never move until manually moved or they get hungry and try to go out the other way.

The door thing is only fixable by reloading a saved game and checking the [x] reset all squads box.

Something I have to do very often.

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Sol Lignum
Posts: 1085
Joined: Sun Sep 06, 2015 5:56 pm
Location: Mother Russia!
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Tue Apr 25, 2017 8:07 am

Omg, this is still a thing? Haven't encountered it for a loong time. Would be nice to see some fixes with stairs and doors and ledges.

simpkin_11
Posts: 20
Joined: Wed Apr 26, 2017 4:28 am

Wed Apr 26, 2017 4:31 am

I re-spawned with the current experimental version.. so far.. so good... I will continue to monitor, but using the same setup that caused people to get stuck before.. has thus far.. not.

simpkin_11
Posts: 20
Joined: Wed Apr 26, 2017 4:28 am

Wed Apr 26, 2017 9:48 am

I spoke too soon. Same issue, just takes a while for it to show back up...


Going to try and use other buildings, and not the stormhouse.

dragonalumni
Posts: 101
Joined: Sat Apr 22, 2017 1:10 am

Thu Apr 27, 2017 2:00 am

So I've actually removed Stormhouses from my base for now because this is too annoying. I had to reload about 20 times in one session (staying in my base making armor and weapons, while watching TV..) and it just became too much. I really like the whole giant square house thing, but for right now they are just too buggy to use in fully automated bases, where for example you have a loom and all your cotton storage is full, you will have 6 farmers run in and out trying to top-off the loom maybe upwards of 20 times in a minute, at the end of 10 minutes 3 of them will be stuck on the door ledge. :?

I don't know how it happens but I also get a bunch of guys pinned between furniture and walls in anything I've made especially if I have like 3 chests on a wall or a crafting station. Somehow how they get behind them and get stuck, this happens quite a bit less, but still happens.

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Sol Lignum
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Thu Apr 27, 2017 7:57 am

As a workaround, maybe you should just move your cotton storage out of the building, to ease the human traffic on that door? I've got one stormhouse i'm using all the time, kind of a bar with oven, stove, still, wheat barrel, and bunch of occupied seats. So couple farmers move in and out regularly to store wheat, one girl running back and forth between wheat storage and mill, which is outside, then from time to time whole bunch of 20+ people is bolting out to fight some scum, and then run back in. Mine is not as heavily used as yours, but i rarely face that ledge bug.

Also i've rarely seen that "stuck between the furniture and a wall" thing you're talking about. Maybe once or twice in my gametime of 560 hours. It's quite interesting how various people with various playstyles find different issues, and that's why stress-tests are awesome :)

dragonalumni
Posts: 101
Joined: Sat Apr 22, 2017 1:10 am

Thu Apr 27, 2017 2:29 pm

Sol Lignum wrote:As a workaround, maybe you should just move your cotton storage out of the building.
The cotton storage is outside the building, just happens they are all full and that is why the spam run and out of the building with the loom.

swillo
Posts: 1236
Joined: Tue May 12, 2015 2:00 pm

Thu Apr 27, 2017 11:32 pm

Rather then reload you can have someone pick them up and put them down.
That will get them down. you just have to realize that they are stuck.
Often that is when their pic turns yellow.

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