Skeletons always die in prison
- Sol Lignum
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Wait, does skeletons' wounds degenerate at all? Shouldn't they just lay around when beyond KO, infinitely?
- Sol Lignum
- Posts: 1085
- Joined: Sun Sep 06, 2015 5:56 pm
- Location: Mother Russia!
- Contact:
I mean, it's a good idea, i just thought skeletons can't die from damage degeneration.
Depends on who it is.
Holy nation, certainly not. You should be lucky if they throw you in prison instead of chopping you up and melting you down.
Tech hunters, maybe. though they might want to sell you for parts instead.
United Cites, possibly but I think they would rather have you as a slave you don't need to feed.
Slavers, Yes, for the same reason the united cites would. You would make a great slave if they can keep you running long enough to sell you.
Swampers, Yeah, if you have money. If not they don't really care.
Some of the other minor factions might, but those things aren't cheap. You better be on their good side if you want them to waste them on you.
Holy nation, certainly not. You should be lucky if they throw you in prison instead of chopping you up and melting you down.
Tech hunters, maybe. though they might want to sell you for parts instead.
United Cites, possibly but I think they would rather have you as a slave you don't need to feed.
Slavers, Yes, for the same reason the united cites would. You would make a great slave if they can keep you running long enough to sell you.
Swampers, Yeah, if you have money. If not they don't really care.
Some of the other minor factions might, but those things aren't cheap. You better be on their good side if you want them to waste them on you.
Well maybe a "skeleton repair cage" LOL. But I'd almost think such a think would also reprogram the skeleton to be a better slave, and thus that character permanently leaves your faction. I'd especially expect that out of slavers. They'd reprogram humanoids if only they could.
Now that would really suck from a player's perspective, and the case can be easily made that the technology/knowledge needed to manipulate skeletons to that extent is long lost. So I'm not even sure I like my own idea here. But it is a thought.
Now that would really suck from a player's perspective, and the case can be easily made that the technology/knowledge needed to manipulate skeletons to that extent is long lost. So I'm not even sure I like my own idea here. But it is a thought.
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