Shopkeeper's Inventory

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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Manaconda
Posts: 17
Joined: Tue Feb 21, 2012 11:21 pm

Tue Feb 28, 2012 3:31 pm

:?: Is there a way to clear out the things I've sold the shopkeeper? I've stacked all I can, but he doesn't have any more space for me to drop items on. Will he eventually sell the stuff I've sold him?

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1337
Posts: 944
Joined: Fri Oct 28, 2011 11:18 am
Location: Luxembourg

Tue Feb 28, 2012 3:45 pm

Right now, the only way would be to start a new game and import your squad. That way the world will reset itself, and you get to sell your stuff.

You should always proofread carefully to make sure you didn't any words out.

Need help? pm me or any other mod.

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gusmil
Posts: 194
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Location: Sweden or as it was called in the past, Svea rike

Tue Feb 28, 2012 11:31 pm

Even though I can raid hugely or trade myself entir iventories I never tend to have a problem with lack of space, there use to be plenty of merchants around.

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SilentHill
Posts: 122
Joined: Sat Dec 11, 2010 11:54 pm

Tue Feb 28, 2012 11:55 pm

Its appears much better based off my own experiance, to import to new worlds anyway. I noticed that generating new platoons was much faster then loading exsting ones from the save folder. The more platoons in the save file has a positive correlation with the amount of crashes, especially the type that create a 0 byte Crash dump file.
Performance seems quite effected by the amount of platoons & zones in the save file and importing to a new game basically deletes all of that.

Ballard
Posts: 30
Joined: Tue Apr 03, 2012 9:29 pm
Location: United Kingdom

Thu Apr 05, 2012 2:16 am

Hey i was just wondering if by any chance you could set the game so the traders/merchants/shops etc would change inventories and stock levels. I know this is an alpha but once you sold all the low to the high stuff/places you cant do much more any chance you could look into this please Chris.
Richard Ballard

Its time to look at the bigger picture, Everything has a reaction and from that reaction comes a consequence which turns to a reaction, Therefore making a chain of reactions which can change the world we live in!!!

What will you do...

Ballard
Posts: 30
Joined: Tue Apr 03, 2012 9:29 pm
Location: United Kingdom

Thu Apr 05, 2012 6:02 am

Just an update i seen this has been mentioned already and seen that you may be looking into it Chris i will mark as finished sorry
Richard Ballard

Its time to look at the bigger picture, Everything has a reaction and from that reaction comes a consequence which turns to a reaction, Therefore making a chain of reactions which can change the world we live in!!!

What will you do...

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toaster Assassin
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Location: Sitting at the front desk of the universe and holding the key to unlock your mind.

Thu Apr 05, 2012 6:17 am

don't double post, just use the edit button. ;)

Anyway, as you probably have read currently the only way to get new items/clear merchant space is to import your squad into a new game. Kenshi merchant inventories supposed to work like real world economy (Like guild 2) meaning that the items do not magically disappear. (Who knows maybe Chris can implement an ability for the merchants to sell to travelling traders, this would allow weapon circulation).

Anyway you should post comment here http://www.lofigames.com/phpBB3/viewtop ... f=10&t=935 (Shopkeeper's inventory topic). When you post the topic moves to the top of the board list, and it prevents redundant post clutter.



topics merged, pm 1337 or any mod for help ~leet
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Ajis
Posts: 4
Joined: Sat Apr 14, 2012 4:33 am

Sat Apr 14, 2012 6:26 am

So I was testing out If items can be dropped, turns out they can, great, but I cant pick it back up. So is there something I'm missing or is this just how it is until a future update?

P.S. How do I exchange items between party members?

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Blxz
Contributor
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Location: Australia

Sat Apr 14, 2012 9:09 am

Ajis wrote:
P.S. How do I exchange items between party members?
I personally use storage containers in towns for that. Or dead bodies.

Don't leave them there though because you will lose the items after a while.
p­ie

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1337
Posts: 944
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Location: Luxembourg

Sat Apr 14, 2012 3:42 pm

Select the donor(or acceptor) and right click a member and select loot, that way you can exchange items between your two chara.
If they are to near of each other, sometimes it will not work, so click them apart and try again and it should work

You should always proofread carefully to make sure you didn't any words out.

Need help? pm me or any other mod.

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McWopper
Posts: 6
Joined: Sat Apr 14, 2012 12:43 am
Location: 'Merica

Sat Apr 14, 2012 9:49 pm

1337 wrote:Select the donor(or acceptor) and right click a member and select loot, that way you can exchange items between your two chara.
If they are to near of each other, sometimes it will not work, so click them apart and try again and it should work
Yep, you also don't have to close the inventory window either. You can just keep switching between party members to distribute loot the same way as if you were looting a fallen enemy.

Ajis
Posts: 4
Joined: Sat Apr 14, 2012 4:33 am

Sun Apr 15, 2012 12:56 am

Thanks guys for helping me out. I got it now :)

Zerran
Posts: 2
Joined: Sun Apr 15, 2012 12:01 am

Sun Apr 15, 2012 4:53 am

Ajis wrote:So I was testing out If items can be dropped, turns out they can, great, but I cant pick it back up. So is there something I'm missing or is this just how it is until a future update?
I haven't had any issue picking items back up after dropping them. Once dropped they appears as an item on the ground. Just go over to it and right click when the mouse turns into the loot icon.

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