Help with implementing animations

Post Reply
lilwaifu
Posts: 1
Joined: Sat Mar 02, 2019 4:13 am

Sat Mar 02, 2019 4:35 am

I really could use some help understanding how animations work in kenshi. I'm working on a project with a partner however we're both stumped on how animations are implemented. Please contact me on discord @ ily#0666. Or respond to this post whichever suits you. because the current problem we are dealing with wont be the last as we're planning on doing more animations than this one.

So, We've created a test animation. The original plan was to create a weapon with its own custom animations however that doesn't seem possible. The next plan was to add the animations the the character however we don't understand how to implement our animations & tell the FCS what conditions must be met to play the animations. Example: A character wielding this weapon is currently in combat, Preventing from the animations just playing out of context. Sorry if this makes no sense. as I said, I don't understand the system let alone animations. AS my partner is the one who is creating them. Thanks in Advance!

arkhiel
Posts: 74
Joined: Wed Aug 06, 2014 9:07 am

Sat Mar 02, 2019 5:29 pm

I don't think you could add animation to weapons in kenshi anyway. You can add animation to creatures, but weapons are static :/ .

Post Reply
  • Information
  • Who is online

    Users browsing this forum: No registered users and 6 guests