Please improve the npc AI:

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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andyysole
Posts: 4
Joined: Tue Apr 16, 2019 12:25 am

Tue Apr 16, 2019 12:53 am

I hope they improve the AI ​​of the npc of the cities, I would like the npc to build their own cities, camps and their technology and new npcs as if it were Age of Empires. Or that make something else in addition to explore, fight, cure.

TerrorofKenshi
Posts: 150
Joined: Tue Jun 19, 2018 9:07 pm

Mon Jun 03, 2019 6:40 pm

Yeah, sorry mate. That's not gonna happen. Since they reached version 1.0 they decided to move on to greener pastures. Besides cranking out some patches here and there nothing else is being worked on. Btw your suggestion would mean recreating the whole game all over again. They already did that once and it took nearly 8 years to complete.
...and so my legacy continues...

kidney killer
Posts: 10
Joined: Sat Dec 29, 2018 11:49 pm

Sat Aug 10, 2019 4:22 pm

too bad, the game is fun but it feels like it's still in beta...

bargian
Posts: 124
Joined: Sat Jun 09, 2018 9:42 am
Location: Poland

Tue Aug 13, 2019 4:16 pm

This game is just too big and have too many thing implemented, thats why there are always problems like: it feels like its unfinished, that should be expanded, this is too shallow... etc.
Game is not AAA, it was created by 1 guy for most of the time, if you add all the things together its rly easy to understand why its not polished. Hell, i spent in this game 500 hours (and its not much compered to others here) ... the best AAA game i played for around 250?
This game might be unpolished, and is missing lot of things, it could be biger, beter, more rich but it have so much content and things to do that its awesome the way it is.
I just hope they wont lost it with Kenshi 2 ;)
Sorry for my bad english.

andyysole
Posts: 4
Joined: Tue Apr 16, 2019 12:25 am

Sun Nov 24, 2019 9:01 pm

If I know :( it is a pity that there are no catapults or explosive weapons or destroy enemy buildings at least

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Hatsune_Neko
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Posts: 4086
Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Mon Nov 25, 2019 5:04 pm

no siege equipment was part of the Devs plans.
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