(1.0.55) Game crashed upon interaction with character

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bashfulbrush50
Posts: 1
Joined: Mon Jun 13, 2022 8:07 pm

Mon Jun 13, 2022 8:50 pm

Not sure what the reason for the crash is. Played Kenshi with several mods since several days ago without any problems. However, upon interaction with a unique recruit my game seemed to have crashed yesterday. I play Kenshi again and I open my latest save for a minute or two before interacting with the character today and this time the game crashed and generated a report. If there is any advice in regards to resolving this issue, it would be greatly appreciated.
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Shidan
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Posts: 1234
Joined: Mon Oct 22, 2012 1:41 pm

Mon Jun 13, 2022 11:15 pm

Crash looks to be something that in the past has been a mod causing it by having something set up incorrectly. Maybe test removing mods? See if it works without them?

Error code in question:
11:43:23: OGRE EXCEPTION(3:RenderingAPIException): Unable to found a bound vertex for a slot that is used in the vertex declaration. in D3D11VertexDeclaration::getD3DVertexDeclaration at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11VertexDeclaration.cpp (line 172)
11:43:23: Exception when rendering material: StaticObject_143:props_atlas_regular_diffuse.ddsprops_atlas_regular_normal.ddsprops_atlas_worn_diffuse.dds:14399-Newwworld.mod
OGRE EXCEPTION(3:RenderingAPIException): Unable to found a bound vertex for a slot that is used in the vertex declaration. in D3D11VertexDeclaration::getD3DVertexDeclaration at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11VertexDeclaration.cpp (line 172)
11:43:23: OGRE EXCEPTION(2:InvalidParametersException): Parameter called corner1 does not exist. in GpuProgramParameters::_findNamedConstantDefinition at ..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 2214)

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