Wandering off - fixed

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Blxz
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Posts: 1843
Joined: Mon Dec 19, 2011 1:11 pm
Location: Australia

Sun May 13, 2012 6:49 am

I know you are aware of this from other people but I wanted to re-iterate it. Despite the fairly recent mini fixes it still isn't solved. After a battle all movement commands (as well as looting/medic/etc.) are not working either for the player characters or for NPC parties. Sometimes the characters will slowly wander off in random directions, sometime they just stay fixed to a patch of ground. A quicksave/reload will solve this immediately as it seems the pathfinding is reset each time.

Also possibly connected to this is an inability to run away from combat once swords have been locked. I don't think this is working as designed. If I try to escape my character will turn his back and very slowly hobble away similar to the afterbattle bug; although he will continue the fight if I give him new orders.

EDIT: This is fixed. Updated thread title.
p­ie

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