Bug: Cities appear blue, then disappear [Fixed]

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drcidr
Posts: 8
Joined: Thu Jun 14, 2012 5:29 pm

Thu Jun 14, 2012 5:36 pm

Bug: Cities appear blue, then disappear
----------------------------------------------------------------

Version:
0.25.1

Description:
Start a new game, city appears blue, then disappears within seconds. Can navigate city, but is invisible until a building is entered.

Steps to Reproduce:
1. Start new game
2. Wait a few seconds

Consistency
Repeatable

System specs/OS:
Windows 7 64-bit, Radeon 5700 gfx

Severity:
Major

Workaround:
No workaround. Tried tweaking resolution, vsync, fsaa, windowed mode, settings.cfg, and updated video driver

Attachments:
Screenshot
Attachments
kenshi.jpg
kenshi.jpg (192.08 KiB) Viewed 2306 times
Last edited by drcidr on Sat Jun 30, 2012 6:09 pm, edited 1 time in total.

pawel123pk
Posts: 4
Joined: Thu Jun 14, 2012 5:57 pm

Thu Jun 14, 2012 8:47 pm

You are not the only person who has this bug.

Please developers fix this i want to play so badly :cry:

User avatar
SilentHill
Posts: 122
Joined: Sat Dec 11, 2010 11:54 pm

Thu Jun 14, 2012 8:53 pm

0.25.1 works fine for me on the nividia 9600 graphicly, just to say.
But another bug in the 0.25.1 is that all trade items are always 100%, assuming you import to a new game.
Plus buildings do not make the new shadows.

User avatar
Captain Deathbeard
Developer
Posts: 1831
Joined: Thu Jul 03, 2008 12:04 pm
Location: UK
Contact:

Fri Jun 15, 2012 10:20 am

can you guys with the bug send me ogre.log?

pawel123pk
Posts: 4
Joined: Thu Jun 14, 2012 5:57 pm

Fri Jun 15, 2012 12:20 pm

I tried to send that file to you but i got error saying : "The extension log is not allowed"

Ok , ive managed to send that file on your email adress.

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Captain Deathbeard
Developer
Posts: 1831
Joined: Thu Jul 03, 2008 12:04 pm
Location: UK
Contact:

Sun Jun 17, 2012 7:21 pm

Just put it in a zip or rename the extension. Your email did not get to me.

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Captain Deathbeard
Developer
Posts: 1831
Joined: Thu Jul 03, 2008 12:04 pm
Location: UK
Contact:

Mon Jun 18, 2012 10:34 pm

Ok still working on this bug. Another ogre.log might be helpful.

drcidr
Posts: 8
Joined: Thu Jun 14, 2012 5:29 pm

Wed Jun 20, 2012 1:40 am

Here are both ogre.cfg and ogre.log files. These have been created with version 0.25.3

Thanks for looking at this. I'm a big fan :)
Attachments
kenshi.zip
(16.49 KiB) Downloaded 298 times

baciacalupo
Posts: 1
Joined: Wed Jun 20, 2012 2:23 am

Wed Jun 20, 2012 2:33 am

Just as a side note to this bug, I would like to add something.

I had this problem with, I believe 0.22 - one that I got off of Desura. I then fiddled with some of the settings and got the buildings to properly show up. (this was the demo)


I then updated to 0.25.3 - the latest one from gameplanet. (this was the 10$ full version). This problem then showed up again. I tried the same settings, but it did nothing and the buildings still glitched out of view.





Image

http://nyanimg.com/i/2012/06/20/5gKCw.png



Only difference I could see in the settings was the sRGB Gamma Conversion which I'm not sure if I even changed that.


just wanted to be of some help here.

drcidr
Posts: 8
Joined: Thu Jun 14, 2012 5:29 pm

Fri Jun 22, 2012 7:23 pm

That last update did the trick. Thanks!

Sorry to hear you had to revert back to older graphics.

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