https://dl.dropbox.com/u/16970274/Scree ... -29-43.png
This happens so often im not sure how chris hasn't run into it himself, but usually a few or one(usually the leader if its one) of a party will just stand there daydreaming while the rest of his men chase you around. if you get close to him he raises his sword and will fight you, but doesnt move from the spot.
"attention" bug
- Captain Deathbeard
- Developer
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- Location: UK
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Is it always the leader? If you select him, what does it say his AI goal is in the bottom left of the window?
- Mattk50
- Posts: 1039
- Joined: Thu Nov 03, 2011 3:22 pm
- Location: A far away land where bug testing is entertainment.
When this happens their goal says territorial aggression, combat mode normal.
Relevant info: normally when a character fights another he moves around with his combat moves, and staggers when hit. when leaders get bugged like this, their combat is completely stationary.
Relevant info: normally when a character fights another he moves around with his combat moves, and staggers when hit. when leaders get bugged like this, their combat is completely stationary.
- Mattk50
- Posts: 1039
- Joined: Thu Nov 03, 2011 3:22 pm
- Location: A far away land where bug testing is entertainment.
Managed to replicate this except with my own characters.... replicating this bug is made easier thanks to another bug(the unlimited camera bug), but it can still happen if you split your men up across the map. Essentially if you have a large enough group of people either moving or in a building and you camera over to the other side of the map, they act the same as those stuck party leaders, they dont respond to orders, they dont move, when in a building alone the building doesnt show you its insides, and when attacked they stay in exactly the same place without being knocked back/moving forward on their attacks.
Had this issue with my characters on my last run. Qucksaving resulted in the enclosed crash. I didn't even know the unrestricted camera was a bug
, I've been using it to get around since loading causes the speed setting to go back to normal.
- Attachments
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- crashDump0.26.2.zip
- Unresponsive character bug related crash on quicksave.
- (260.03 KiB) Downloaded 203 times
This happens to my game about every other group of bandits and guards, *i think*noticed it in version 25. -my ideal for reproducing it didn't work-
edit:
I've tried to reproduce it on about 8 groups of bandits now and haven't been able to.
BTW:using version 26.3
edit:
I've tried to reproduce it on about 8 groups of bandits now and haven't been able to.
BTW:using version 26.3
- toaster Assassin
- Posts: 1186
- Joined: Thu Sep 29, 2011 6:27 am
- Location: Sitting at the front desk of the universe and holding the key to unlock your mind.
I noticed the "attention bug" as well during combat and that a lot of the NPCs seem to "hesitate" rather then actually initiating their attack animation.The units do attack, but only when the target is in proximity, otherwise they do not intercept. I also noticed that this issue happened a bit in the mountainous regions. This was observed in version 0.26.3.
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Semper fidelis amplus crustulum!
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Semper fidelis amplus crustulum!
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