Pack Animals

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
Post Reply
Marilous
Posts: 140
Joined: Thu Dec 20, 2012 4:54 am

Fri Nov 07, 2014 5:31 am

Just went over and looked at the twitter account and there is a screen shot of pack animals being used by traders, super stoked. https://twitter.com/lofigames

User avatar
Scotterius
Posts: 311
Joined: Mon Jun 11, 2012 11:15 am
Location: North Carolina, USA

Sun Nov 09, 2014 8:20 am

Pretty awesome. The animals really add a lot.
Image Spread the buzz of Kenshi.

Marilous
Posts: 140
Joined: Thu Dec 20, 2012 4:54 am

Mon Nov 10, 2014 1:10 am

Scotterius wrote:Pretty awesome. The animals really add a lot.
Yeah, I'm curious to see what the animations for fighting an animal will look like, It'd be cool if it looks a bit different than a regular sword fight, you'd probably want to dart around a lot rather than try to block a giant monster giraffe or death dog. I'll also be interested to find out what kind of damage resistance they have and what kind of damage their attacks are considered, it'd be kinda cool too if the dogs can manage some kind of pin down and try to pull your guys apart.

User avatar
Tolwrath
Posts: 1070
Joined: Wed Oct 31, 2012 12:11 am

Mon Nov 10, 2014 3:52 pm

If they're trying to dodge, or escape from being pinned down, then encumbrance is definitely going to start having an effect in combat. I mean you can't really jump out of the way if you're carrying so much stuff that you can't even run. IIRC, Chris also plans on putting a fatigue system in, which will affect how long you can run, and fight effectively for.

I'm wondering if we'll see any animations for climbing on beasts to kill them Shadow of the Colossus style.

Marilous
Posts: 140
Joined: Thu Dec 20, 2012 4:54 am

Mon Nov 10, 2014 10:46 pm

Something like a beak thing you'd almost have to kill that way, or enough projectiles to bring it down/cut the legs out, etc.

Xx BoD xX
Posts: 56
Joined: Fri Apr 19, 2013 7:36 pm

Fri Nov 14, 2014 11:10 pm

Blarg! We need the new update already!! Lol

User avatar
McDerp
Posts: 36
Joined: Wed May 07, 2014 5:41 pm

Sun Nov 16, 2014 7:37 pm

If i'm not mistake, based on the images it appear that the animals will have different HP values on all their body parts. I wonder if this will lead to your higher level characters able to get small increases in limb values and/or blood increase.
TinyTerror
FX-8150 @4.2 GHz, modded X6 Elite cooler
Club3d RoyalKing 7950 @ 1100MHzGPU/1480MHzMEM, 535Mh
TC-102 case.

Xx BoD xX
Posts: 56
Joined: Fri Apr 19, 2013 7:36 pm

Sun Nov 16, 2014 7:58 pm

Yeah I would imagine, and there's even sliders for other things on there too.

Post Reply
  • Information
  • Who is online

    Users browsing this forum: Bing [Bot] and 4 guests