Beds for animals.
The situation right now:
- animals only sleep in a (camp) bed if you carry them there, which you cannot do if they are not unconscious / require splinting
- the "rescue" button or task only automatically carries humans/skeletons/shek/hive to (camp) beds that are in a base, but not animals
- the "rescue" button automatically carries humans/skeletons/shek/hive to beds that are in a base, but not camp beds outside of bases, ppppppplease fix this, camping in a micromanagement nightmare now
- there is an option for humans/skeletons/shek/hive to automatically go to sleep when injured and idle, but not for animals
As a result my animals are always on the brink of death. I feel like an animal sleeping spot would solve a lot of these.
Animal sleeping spots
Actually this works fine. I do it all the time. I think the issue is distance from the campsite. It's seems like if you are too far from the sleeping bags they don't find them. And it's a much shorter distance then when you are in an outpost.- the "rescue" button automatically carries humans/skeletons/shek/hive to beds that are in a base, but not camp beds outside of bases, ppppppplease fix this, camping in a micromanagement nightmare now
I have also set one squad member to have a perm rescue job and they will pick up unconscious mates and put them in camp beds.
But a dog bed or better yet a stable building would be kind of nice.
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