STOP THE DAMN SLAVE TRADERS FROM STEALING THE BARKEEPER

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overtyped
Posts: 70
Joined: Tue Jun 12, 2018 10:49 pm

Thu Jul 05, 2018 6:22 pm

I play on 4x town raid size, and 2x squad size, and when i start a new game, the barkeep at a place i really like is always captured by slavers, because any bandit party that comes by stomps the ninja guards.

lucidmadness
Posts: 314
Joined: Mon Jun 02, 2014 12:41 pm

Thu Jul 05, 2018 8:21 pm

Where is important. they cant do anything if they dont know where right?

overtyped
Posts: 70
Joined: Tue Jun 12, 2018 10:49 pm

Fri Jul 06, 2018 12:12 am

lucidmadness wrote:
Thu Jul 05, 2018 8:21 pm
Where is important. they cant do anything if they dont know where right?
it can happen everywhere, my place doesn't matter.

lucidmadness
Posts: 314
Joined: Mon Jun 02, 2014 12:41 pm

Fri Jul 06, 2018 5:04 am

overtyped wrote:
Thu Jul 05, 2018 6:22 pm
the barkeep at a place i really like is always captured by slavers, because any bandit party that comes by stomps the ninja guards.
You say it happens at a specific place and happens everywhere? I've never had this happen to me in any major city, or anywhere for that matter, so being specific might help the devs look into it faster.

overtyped
Posts: 70
Joined: Tue Jun 12, 2018 10:49 pm

Fri Jul 06, 2018 5:23 am

lucidmadness wrote:
Fri Jul 06, 2018 5:04 am
overtyped wrote:
Thu Jul 05, 2018 6:22 pm
the barkeep at a place i really like is always captured by slavers, because any bandit party that comes by stomps the ninja guards.
You say it happens at a specific place and happens everywhere? I've never had this happen to me in any major city, or anywhere for that matter, so being specific might help the devs look into it faster.
you play it on easy mode, so ofc you wouldn't have it happen to you. I play it on 2x squad size, and 4x town raid size, so bandits can overwhelm guards and when slave traders come by, they kidnap the innkeepers.

lucidmadness
Posts: 314
Joined: Mon Jun 02, 2014 12:41 pm

Sat Jul 07, 2018 10:57 am

If by easy mode you mean a game with over 1000 hours, sure. If you're putting the game difficulty that hard you have to expect things to get crazy. I already know that. Why should a slaver care about a bar tender that isn't his ally anyway?

bargian
Posts: 124
Joined: Sat Jun 09, 2018 9:42 am
Location: Poland

Sat Jul 07, 2018 11:01 am

Bartender's faction should and then war between slavers and that faction should start... would be funny ;)
Sorry for my bad english.

overtyped
Posts: 70
Joined: Tue Jun 12, 2018 10:49 pm

Sat Jul 07, 2018 7:04 pm

bargian wrote:
Sat Jul 07, 2018 11:01 am
Bartender's faction should and then war between slavers and that faction should start... would be funny ;)
NOOOO bartenders are a sacred existence, how would those slavers get a good chug of grog, if they make all the bartenders into wheat farmers?!

bargian
Posts: 124
Joined: Sat Jun 09, 2018 9:42 am
Location: Poland

Sat Jul 07, 2018 7:48 pm

Maybe they will make grog... in slavery?
Why should i pay for grog? Ill enslave barkeeper and force him to make me for free!
Sorry for my bad english.

PTTG
Posts: 33
Joined: Mon Jul 02, 2018 12:28 am

Sat Jul 07, 2018 8:13 pm

It sounds like the deeper problem here is that guards and townies need to be refreshed periodically, so waves of bandits and slavers don't eventually depopulate supposedly stable towns.

In turn that sort of thing should probably tie into settlements being taken over and repopulated, and of course those mechanisms either need to be driven by the AI or else be open to the player.

A basic way to do it would be to have wanderers that show up at towns and outposts and offer to join for cash.

overtyped
Posts: 70
Joined: Tue Jun 12, 2018 10:49 pm

Sat Jul 07, 2018 8:48 pm

bargian wrote:
Sat Jul 07, 2018 7:48 pm
Maybe they will make grog... in slavery?
Why should i pay for grog? Ill enslave barkeeper and force him to make me for free!
grog needs to be free, if it's kept in captivity it will turn sour!

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